Toothless

Toothless
Scott Purdy compresses at least 1000 words with this image.

Saturday, April 10, 2010

Why this medium?

Why choose to make a board game to express fandom? Why not video game or music or more strictly visual piece? It's tactile, Toothless has a heft to it, a weightiness that many aspire to, few capture. Edges, weight, smooth and roughness all expressed as metaphors other medium. Optical illusion, constructions of the mind, impression that this is so. Sculpture has actual reality but the closer to actual scale the more likely to observe rather than touch. Smaller than life, usable.

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