Toothless

Toothless
Scott Purdy compresses at least 1000 words with this image.

Sunday, April 4, 2010

naming the game: the dark yew vs. the black yew

The change in naming convention may seem slight but it's an important difference to this project.
Cutting straight to the chase i want this game to be named after the big bad, and I think, as a focal point, the dark yew is more evocative than the black yew. It's also an homage to the dark tower, (the game not the book series) It features a group of heroes running around completing a series of tasks in order to gain access to the dark tower. This is a mechanic I am borrowing, with the twist that the yew is mobile, also coming for heroes.

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